Fundamentals of Swift 3 Programming Course
Welcome to Fundamentals of Swift 3 Programming's Online training with live Instructor using an interactive cloud desktop environment DaDesktop.
Experience remote live training using an interactive, remote desktop led by a human being!
This instructor-led live training is designed to provide participants to gain mastery on fundamentals of swift 3 programming. You will learn the fundamentals of fundamentals of swift 3 programming and with greater emphasis on the functionality and application to your work or study.
Swift is a general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. and the open-source community, first released in 2014. Swift was developed as a replacement for Apple's earlier programming language Objective-C, as Objective-C had been largely unchanged since the early 1980s and lacked modern language features. Swift works with Apple's Cocoa and Cocoa Touch frameworks, and a key aspect of Swift's design was the ability to interoperate with the huge body of existing Objective-C code developed for Apple products over the previous decades. It is built with the open-source LLVM compiler framework and has been included in Xcode since version 6, released in 2014. On Apple platforms, it uses the Objective-C runtime library which allows C, Objective-C, C++ and Swift code to run within one program.
- Version history
- Closure support
- String support
- Access control
- Optionals and chaining
- Value types
- Protocol-oriented programming
- Libraries, runtime and development
- Memory management
- Debugging and other elements
- Comparisons to other languages
- Development and other implementations
Course Category: Game Development