Microsoft XNA 4.0 Game Development Course
Welcome to Microsoft XNA 4.0 Game Development's Online training with live Instructor using an interactive cloud desktop environment DaDesktop.
Experience remote live training using an interactive, remote desktop led by a human being!
This instructor-led live training is designed to provide participants to gain mastery on microsoft xna 4.0 game development. You will learn the fundamentals of microsoft xna 4.0 game development and with greater emphasis on the functionality and application to your work or study.
Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a managed runtime environment that Microsoft developed to facilitate video game development. XNA is based on .NET Framework, with versions that run on Windows and Xbox 360. XNA Game Studio can help develop XNA games. The XNA toolset was announced on March 24, 2004, at the Game Developers Conference in San Jose, California. A first Community Technology Preview of XNA Build was released on March 14, 2006.
In many respects, XNA can be thought of as a .NET analog to Microsoft's better known game development system, DirectX, but it is aimed at developers primarily interested in writing lightweight games. XNA is the basic platform for Xbox Live Indie Games.
- XNA Framework
- XNA Build
- XNA Game Studio
- XNA Framework Content Pipeline
- XDK Extensions
- Dream Build Play
- Xbox Live Indie Games
- Alternative implementations
- Partial list of games and companies that use XNA
Course Category: Game Development