Explore the GameMaker Studio 2 Interface Course
Welcome to Explore the GameMaker Studio 2 Interface 's Online training with live Instructor using an interactive cloud desktop environment DaDesktop.
Experience remote live training using an interactive, remote desktop led by a human being!
This instructor-led live training is designed to provide participants to gain mastery on explore the gamemaker studio 2 interface . You will learn the fundamentals of explore the gamemaker studio 2 interface and with greater emphasis on the functionality and application to your work or study.
GameMaker (originally Animo and later Game Maker until 2011) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration is GameMaker Studio 2, first released in 2017.
GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language, which can be used to develop more advanced games that could not be created just by using the drag and drop features. GameMaker was originally designed to allow novice computer programmers to be able to make computer games without much programming knowledge by use of these actions. Recent versions of software also focus on appealing to advanced developers.
- Supported platforms
- Drag and Drop
- The GameMaker Language
Course Category: Game Development