Work with jMonkeyEngine 3.0 Course
Welcome to Work with jMonkeyEngine 3.0's Online training with live Instructor using an interactive cloud desktop environment DaDesktop.
Experience remote live training using an interactive, remote desktop led by a human being!
This instructor-led live training is designed to provide participants to gain mastery on work with jmonkeyengine 3.0. You will learn the fundamentals of work with jmonkeyengine 3.0 and with greater emphasis on the functionality and application to your work or study.
jMonkeyEngine (jME) is a game engine made especially for modern 3D development, as it uses shader technology extensively. 3D games can be written for both Android and desktop devices using this engine. jMonkeyEngine is written in Java and uses LWJGL as its default renderer (another renderer based on JOGL is available). OpenGL 2 through OpenGL 4 is fully supported.
jMonkeyEngine is a community-centric open-source project released under the new BSD license. It is used by several commercial game studios and educational institutions. The default jMonkeyEngine 3 download comes readily integrated with an advanced SDK.
- jMonkeyEngine 3 SDK
- jMonkeyEngine 0.1 – 2.0
- jMonkeyEngine 3.0
- Projects powered by jMonkeyEngine
- Ardor3D fork
Course Category: Game Development